![]() I've racked up over 200 hours in the first game due to that, although the DLC helped extend that longevity.Īt first glance the four factions of Warhammer 2 seem less distinct from each other. Those contrasts made for differences in strategy that gave it more life, and replaying the campaign became a much more enjoyable prospect than it was when choosing slightly different Japanese clans. Vampire Counts had no missile troops Dwarfs had no spellcasters and Greenskins had no trousers. Total War: Warhammer emphasised the differences between its fantasy armies. In the historical Total War games the factions are usually pretty similar, which helps make them balanced. ![]() ![]()
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